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Halo 4 1080p 60 Fps Obs Settings



Halo Infinite makes you work a little harder. Although none of the settings bring big wins, you can still squeeze some extra performance out of the graphics options. Here are the best settings for Halo Infinite:




Halo 4 1080p 60 Fps Obs Settings



Shadow quality also brought a solid 7% increase in our average frame rate, and volumetric fog brought back 4%. Overall, texture resolution, reflections, shadows, and volumetric fog are the most important settings to look at. Depending on your CPU, there are a few other settings to take note of.


As with all of our PC performance guides, we took Halo Infinite out for a spin with three graphics cards targeting three resolutions: The RTX 3070 for 4K, the RTX 2060 Super for 1440p, and the RX 580 for 1080p. The last two cards, in particular, closely align with the system requirements, so we expected solid performance out of them.


Otherwise, we saw much better performance. The RTX 2060 Super broke 60 fps at 1440p with all of the sliders turned up, but our optimized settings still brought an 18% increase in our average frame rate. At 4K, the RTX 3070 struggled to hit 60 fps at max settings, but our optimized list still produced a comfortable 72 fps average.


At 4K where the GPU is stressed the most, our average frame rate dropped by 23% with the RTX 3070. The differences were even larger at lower resolutions. We dropped 32% at 1440p and 34% at 1080p, showing that the intensity of rendering the open world pushes the GPU and the CPU equally.


We recommend most people focus on a 1080p target resolution and at least 30fps with any potential capture card purchase. 60fps is great if your PC can handle the extra load, but play it safe if you're starting out. There are good 4K capture cards out there, but they're also expensive, and those files' storage needs are harsh. Plus, the bandwidth requirements often mean 4K is not worth the hassle for most streamers.


Elgato's latest capture card, the HD60 X, aims to make streaming and recording a little more amenable to gamers with a modern, half-decent gaming monitor. With the option of 4K passthrough, there's a little more this device can offer gamers with high pixel count screens. Though it's also pretty handy if you use G-Sync of FreeSync technologies, which also receive timely support on the new HD60 X.As with any capture card the speeds and feeds can be a lot to chew through. So let's break it down to basics for this $200 (opens in new tab)/190 (opens in new tab) option. With the HD60 X you're essentially looking at three key capture resolutions: 4K at 30fps, 1440p at 60fps, and 1080p at 60fps. Then for your passthrough resolution it's possible to run up 4K at 60fps or 1440p at 120fps, and there's support for Variable Refresh Rate technologies (VRR), such as G-Sync and FreeSync, and HDR (only on Windows).


To save bandwidth on the HD60 X, it offers 4:2:0 by default. Corsair tells me 4:2:2 is available via non-default codecs and will work at 1080p at 60fps or 1440p at 30fps, but don't expect that out of the box.


Ultimately, a PCIe add-in capture card tends to get you more bang for your buck at 4K, and comes with heaps of benefits in other ways to make up for its lack of portability. So the flexibility of how you wish to set up your streaming setup is something to weigh up before hitting purchase on an external unit like this HD60 X.As a user of the original Elgato Game Capture HD and then the HD60 S, I'll admit the HD60X doesn't feel like a revelatory new product. I'm yet to find any external capture card that makes capturing gameplay as much of a doddle as I'd like to think it to be. That said, there are some things I probably couldn't go without now that I have used the HD60 X. Adroit 1080p at 60fps recording, yes, though more so the low latency passthrough, VRR, and HDR support. All of which makes it so I don't have to sacrifice my own gaming experience to record it for others.


The XR1 records and streams at 1080p/60fps and supports advanced Pass-Through of 1440p/120fps and 4K/60fps signals. This means the XR1 will take those native signals and spit them out at 1080p/60fps for your stream without needing to change any of your display settings while you game. The capture does a good job, although we did notice the colors were a little washed out; nothing a little tweaking in OBS couldn't handle, though.


We are attaching some screen grabs of settings if you have any difficulty in finding them. We kept our bitrate 6000 kbps according to the upload speed of the test pc. You must adjust it according to your speed as mentioned in above points.


Halo Infinite brings the franchise to a new level of accessibility because not only is it free but it's also available on PC as well as Xbox consoles. So, as long as you have a good enough computer, you can now play Halo without buying an Xbox. On PC, Halo fans now also have access to the game's video settings, but finding that balance between performance and graphics can be difficult.


In this guide, you will find a list of optimized settings. Plus, short descriptions of what these settings do. We also briefly cover the minimum requirements to run Halo Infinite and the kind of performance impact you can expect from the game. At the end of this guide, you will find information on further increasing your fps, but at severe graphical cost.


The minimum specs are a hardware setup that is the bare minimum required to run the game at 1080p 30 fps. In no way is this setup ideal for Halo Infinite, and you will ideally want a computer with similar hardware to the recommended specs.


There are four preset graphics options in Halo Infinite. The primary difference between all four is the quality of textures, anti-aliasing, and rendering effects. The Low preset sacrifices many graphical flourishes to drastically increase your frame rate, and while it is the worst graphics setting in the game, it still looks great. However, bear in mind that the low preset in Halo Infinite is still demanding on your hardware, especially on lower spec machines. Setting the game to Medium will involve a slight hit on your performance but give a noticeably better image. If your graphics card can handle medium and retain a frame rate of over or around 60 fps at 1080p, this is a solid option and will give you the most balanced experience.


Once we get to the high and even ultra settings, you will likely want to be using a newer graphics card, either a top-of-the-line previous-generation card or a current-gen (RTX 3000 series or the Radeon 6000 series). The reason is that these settings require a significant amount of resources to bring the game over the 60 fps mark, and the newer cards will be the best to accomplish that goal.


DLSS and AMD Fidelity FX are upscaling technologies that increase your framerate while preserving graphical detail. Currently, Halo Infinite uses a proprietary upscaling technology when you use the resolution scale. Ray Tracing is a graphically expensive rendering setting that drastically improves lighting settings.


Seeing as this article focuses on Multiplayer only, you will want to avoid Ray-Tracing settings anyways because it will not benefit your experience in any meaningful way. Fidelity FX and Ray-Tracing support might come to Halo Infinite someday because Microsoft has announced a continued partnership with AMD. Until then, you will have to make do with traditional graphics settings on PC.


Like most single-player games, fps matters less, so feel free to bump up the graphics settings to medium or high. A high-end graphics card like an RTX 3080 is ideal for the ultra preset, so you will want to use medium to high for any graphics card below that performance level.


When balancing your settings for the campaign, aim for around 60 fps with the best texture qualities that you can muster. On an RTX 3060, you can run the game at 60 fps on the high preset at 1440p, although you might want to toggle dynamic resolution scaling by setting the minimum frame rate to 60.


These settings are the best ones to optimize your frame rate and graphical settings. We tested them on an Nvidia RTX 3060 12 GB graphics card, and we managed to get 100-120 frames per second. Lower-end video cards will have fewer frames but should still hit 60 fps as long as you use a graphics card that is better than the minimum requirements and has at least 4 GB of V-Ram. Higher-end video cards will easily surpass 120 fps with these settings.


At the bottom of each graphics setting section will be a short write-up about options that have a drastic effect on your frame rate. Depending on your gaming PC, you can play with some settings, but the ones below will squeeze out the most performance while keeping the game looking good.


The Resolution Scale should be set to 1080p or 1440p in most cases, even if you have a better monitor. This setting renders the game in the target resolution and upscales the image to your monitor's resolution. If you are concerned that your video card cannot reach 60 fps even with these optimized settings, you can set the minimum frame rate to 60 fps.


These custom settings hit the sweet spot in terms of graphics and performance. As mentioned above, Low settings in Halo Infinite are far from bad, and the performance gained by dropping down to Low is significant.


You will notice that some settings are Medium, and that is because these settings don't drastically hinder your performance at Medium detail. That said, if you have limited V-Ram, you may need to cut these down to Low. This section is where you can play around the most and get lost in the minutia of weighting performance vs. graphics. Use these settings as a starting place, and if your graphics card is outpacing your monitor's maximum refresh rate, start cranking up the quality. 2ff7e9595c


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